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State System

The logic that structures discovery, governance, and seasonal resets in Spacebar.

What It Is

  • A State with Cycles, Seasons, Zones, and Portals.
  • The growth of the State determines how the ecosystem evolves and how users progress.

Why It Matters

  • Scalable world logic that controls growth
  • Predictable progression while allowing constant expansion
  • Governance interacts directly with the State

Roadmap (Subject to change based on community feedback)

Phase 1

  • State Map, Zones, Portals
  • 12 Cycles
  • State expansion based on Key completion speed
  • Vault introduced (unclaimed token collection)

Phase 2

  • Continuous State tuning
  • More content zones unlocked

Phase 3

  • Continuous State tuning
  • More content zones unlocked

Phase 4+

  • State Vault governance moves to Key-holders
  • Seasonal rules, content, and economy structures activated under $AIR