Treasure Hunt
Our primary engagement engine. Drives daily activity, discovery, and onchain reward flow.
What It Is
- Keys, Mines, Capsules, and Wormholes form a loop that encourages users to explore the State, compete for rewards, and progress through cycles.
Why it Matters
- Creates the first persistent onchain engagement loop on Hyperliquid
- Daily return behavior
Roadmap (Subject to change based on community feedback)
Phase 1
- Keys, Mines, Capsules, Wormholes, first entertainment contents
- State expansion logic based on Key discovery
- Treasure Hunt governance (Key votes)
- New entertainment contents
- Shop introduction (Boosters, Bullets)
Phase 2
- Keys linked directly to game outcomes
- Star Sweepers released
Phase 3
- New Mining Extractors
- Shop expansion including Wormholes
Phase 4+
- Treasure Hunt fully governs Vault via Key-holders
- Star Racers integrated
- Seasonal reward economy begins under $AIR